Build v0.006 is live
After a long break, Project Maiden is now moving forward! My new goal is to at least get the game to completion in its most basic form as a preview, and then I'll add mechanics onto the game from there! Thank you to those that share their interest, it means a lot to be given any form of support whether feedback, criticisms and prayers.
A playable Mac build is planned for the later future!
* Changes in v0.006
- Player now has an attack animation for all four directions and a test dummy to test their basic combat skills!
- Ground and dirt has been added along with a few tweaks to placeholder assets.
- Error room is made with an empty treasure chest inside to be opened.
- Game UI now has a temporary health system.
- Royalty-Free music and sound has been added to test the audio system for testing purposes.
- Health, BGM volume, BGM pitch, SND volume can be modified.
- For the purpose of the prototype, the build now contains on-screen controls.
Thank you for your interest!
Files
Get Project Maiden (Working Title)
Project Maiden (Working Title)
A not-so-straightforward quest to rescue the princess.
Status | Prototype |
Author | Grandeur Gargoyle |
Genre | Adventure |
Tags | 16-bit, 2D, GameMaker, Pixel Art, Retro, Singleplayer, story, Top Down Adventure |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Build v0.008 is LiveFeb 27, 2020
- Build v0.007 is LiveSep 07, 2019
- Build v0.005 is LiveJan 15, 2019
- Build v0.004 is LiveJan 02, 2019
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